Overwatch

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Topic review
   

Expand view Topic review: Overwatch

Re: Overwatch

by Kirby » Sat Nov 03, 2018 12:59 pm

So Blizzcon has arrived. Overwatch has released a new short featuring McCree


And with it a new hero Ashe


And for those interested in the Overwatch world cup quarter finals which is a best of 5 maps format
UK managed to get a 3-1 over USA
South Korea got a 3-0 victory over Australia
China got a 3-0 victory over Finland
Canada got a 3-0 victory over France

Semi finals will end up as follows UK vs South Korea and Canada vs China.

If you haven't done so, feel free to download the world cup viewer to get access to a special client where you can spectate on free cam or from the perspective of your favourite player. This is located in the region/account menu on the battlenet app.

Re: Overwatch

by Kirby » Fri Oct 26, 2018 4:40 pm

New ptr patch was released recently here are the patch notes

GENERAL UPDATES

Audio
An option to use Windows Spatial Audio is now available. This feature can be found in the Windows Start Menu under Control Panel > Hardware and Sound > Sound > Speaker Device > Spatial Sound
Developer Comments: Since launch, we’ve supported Dolby Atmos for players who use headphones, and we’re now expanding this support to include the Windows 10 implementation for spatial audio. Spatial audio is configured in the Windows 10 sound settings and will take priority over the settings in the game client. This will allow for more options, including settings for Windows Sonic Headphones, Dolby Atmos for Headphones, and Dolby Atmos for Home Theater.

HERO UPDATES

General
Made jump height consistent across hero roster

Mercy
Valkyrie
Ultimate cost reduced 15%
Healing per second increased from 50 to 60

Developer Comments: Mercy’s ultimate was charging a bit too slowly after her base healing was reduced in a previous update. These changes should restore some of her ultimate’s strength and let it build up more quickly.

Reaper
Hellfire Shotguns
Spread randomization reduced by 50%

The Reaping
Life steal increased from 20% to 30% of damage dealt

Developer Comments: Reaper’s specialty is fighting at a very close range. The more consistent spread pattern and increase in healing from his passive ability will make him more capable of standing toe-to-toe with his enemies.

Roadhog

Chain Hook
Decreased the delay before pulling a hooked target from 0.5 seconds to 0.3 seconds
Now greatly reduces the target’s momentum upon being hooked
Cooldown now begins immediately, instead of after the target has been pulled
Scrap Gun

Spread pattern adjusted for both primary and secondary fire
Spread randomization reduced by 50%
Whole Hog
Knockback maximum velocity increased by 25% (from 8 to 10 meters per second)
Horizontal recoil decreased slightly

Developer Comments: Roadhog is receiving several large changes to make his abilities more consistent. His Chain Hook had issues with breaking when enemy targets jumped or fell behind environment collision. It will now slow them down in the air more when the hook lands, and wait less time before it starts reeling them in. Since Chain Hook’s cooldown now begins immediately upon use, so it no longer varies based on Roadhog’s distance to the hook target. We’ve also moved some of the projectiles closer to the center of the spread pattern on his Scrap Gun, which gives him a more consistent damage output for its primary and alternate fire. Previously, there was a long-standing bug that caused close-range targets to fly much further than expected. After this bug was fixed, we still wanted to keep some of the knockback burst it provided, so we’ve increased the overall velocity cap to maintain some of that functionality.

Symmetra
Photon Projector
Primary fire beam charges up 20% faster

Developer Comments: It’s still difficult to use Symmetra’s Photon Projector beam effectively, even after its range was increased. By speeding up the primary fire charge rate, it takes less time to ramp up to its full damage potential and will be a stronger option when she’s presented with targets to charge up on.

BUG FIXES

A.I.
Fixed a bug that caused Mei bots to attempt landing headshots on Wrecking Ball while he was immune to them in Roll mode
Fixed a bug that caused bots to get stuck near Point A on Eichenwalde
Heroes

Brigitte
Fixed a bug that prevented Brigitte’s Whip Shot from going on cooldown if it was interrupted before the chain retracted

Doomfist
Fixed a bug that prevented victims of Doomfist’s Rocket Punch from ragdolling if they were eliminated by it
Fixed a bug that prevented Doomfist’s Rising Uppercut from damaging enemies
Fixed a bug that prevented Doomist’s Seismic Slam from dealing damage if he hit by a knockback ability the moment he landed

Junkrat
Fixed a bug that caused Junkrat to return to his idle animation if he was stunned while using RIP-Tire

Lúcio
Fixed a bug that caused some allied heroes to say their “under attack” voice lines when receiving a friendly Sound Barrier

Orisa
Fixed bug that prevented Orisa’s Fortify from canceling Doomfist’s Rising Uppercut air control effects

Reinhardt
Fixed a bug that allowed Reinhardt’s Earthshatter to hit Brigitte when she blocked it with her Barrier Shield if she was strafing during high latency periods

Roadhog
Fixed a bug that prevented Chain Hook from going on cooldown if it was interrupted before the chain retracted
Fixed a bug that prevented Chain Hook from destroying breakable objects when pulling the target backward
Fixed a bug that caused Roadhog’s Whole Hog visual effects to cover a wider area than the spread of projectiles

Torbjörn
Fixed a bug that prevented Santaclad Torbjörn’s ultimate voice lines from playing when activating Molten Core
Fixed a visual issue that prevented Molten Core’s magma globules from appearing in the correct place with his Barbarossa or Blackbeard skins equipped
Fixed an animation issue that caused Torbjörn’s claw arm to suddenly appear when Overload and Molten Core were used in quick succession

Symmetra
Fixed a bug that prevented Symmetra to charge up her primary weapon on enemy ice walls

Tracer
Fixed an issue that caused Tracer to accelerate slightly slower and decelerate slightly faster than other heroes

Wrecking Ball
Fixed a bug that prevented Wrecking Ball voice lines from playing when previewed after opening a Loot Box

Zarya
Fixed a bug that allowed heroes to charge through a Graviton Surge without getting trapped

Hero Gallery

General
Fixed an issue that caused some heroes legs to twitch when viewed in the Hero Gallery
Fixed a bug that prevented players from rotating heroes in the Hero Gallery while the UI was hidden

Social
Fixed a bug that allowed players to hear the voice lines of heroes controlled by players they muted
Game Browser and Custom Games

Maps
Fixed a bug that prevented the payload from healing attackers if they were damaged while pushing it on Assault/Escort and Escort maps
Fixed a lighting issue that caused a skyscraper in Hollywood’s skyline to appear pitch black

Re: Overwatch

by Hellish » Fri Oct 26, 2018 11:36 am

I'd lie if all of this was planned, but still really fun PotG xD

Re: Overwatch

by Kirby » Sat Aug 04, 2018 8:25 pm

Summer Games start on the 9th August which is the Thursday (and not the Tuesday) next week.

Re: Overwatch

by Kirby » Sat Aug 04, 2018 4:43 pm

Nerf has announced another overwatch inspired gun with D.Va's bunny blaster.
https://twitter.com/PlayOverwatch/statu ... 4254700544

Re: Overwatch

by Kirby » Sat Jul 21, 2018 1:56 am

So nerf is getting in on Overwatch with a Hellfire Shotgun
https://twitter.com/PlayOverwatch/statu ... 9234665472

Re: Overwatch

by Hellish » Wed Jul 18, 2018 1:39 pm

there has been plenty of free weekends to try! with a new PC theres absolutely no reason left to not join the madness

Re: Overwatch

by Liria » Wed Jul 18, 2018 12:03 pm

Hahah go for it, Mehe! :D A lot of us are playing, it's really quite fun.

Re: Overwatch

by Mehetabel » Wed Jul 18, 2018 10:54 am

Nothing has tempted me to try Overwatch so much as a hamster in a wrecking ball . . . ! :D

Re: Overwatch

by Kirby » Tue Jul 17, 2018 10:33 pm

Hammond (Known as Wrecking ball in the hero select screen) will be on live servers next week
https://twitter.com/OverwatchEU/status/ ... 6371658752

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