by Giruy » Fri Mar 12, 2010 1:18 pm
Templaar wrote:I'm still not convinced I totally agree with that philosophy G. While the fight gets progressively harder, the healing from portal healers gets similarly greater with more and more buffs - the rate at which the boss is healed will increase proportionally. Our problem is primarily in Phase 3, which it seems to me is about the outside just keeping control long enough for portal healers to get the job done.
The "more healers=faster boss is healed" argument is an oversimplification for two reasons (1) an extra healer in the portal will mean the portal healers take longer to gather stacks and will end up fighting for orbs, so you may have more healers overally but they won't be doing the same output as they normally would, (2) raid healers outside are healing the raid not the boss - a raid healer would do negligible boss healing without stacks and will go oom very fast and be useless.
I would agree that a fourth raid healer for the raid may help with control so long as the cut in dps doesn't substantially affect the time taken to get the adds down (which it has done in the past). Personally, I feel this is more an issue with Easy's perennial problem of getting control of these final phases - same with professor - we don't get as much experience with the end of the fights as the beginnings, they require careful coordination and focus, and even the best of us have the tendency to flap when the pressure is on.
Tip from Tankspot:
1) Split your raid into an even 2 groups with even amount of range/melee dps. Ditch the third tank they are wasting a raid spot. Have a group on either side, but the trick is to have range swap sides IF the adds only spawn on one side, we've seen this happen for quuite some time.
2) Never DPS. If you want to easymode lols hax this fight, grab 8 or 9 healers. Have a priest cover each side with someone else as backup.
When the portals spawn have EVERY healer except the 2x Priests covering the sides go into the portals, this is when they will want to use GS or call for tank CD's. Wait for 3 or 4 portal rounds for stacks to get high, then GS + Lust for easy win
The biggest tip you can get though, is never send a priest into portals unless your raid is priest heavy. Druids/Paladins/Shaman can all do similar HPS on this and whoever wins will be whoever has the most stacks. Priests on the other hand fail at it and should be used outside only.
Another Tip:
We also popped hero at VDW being 80%, placed a GS and bombed away. For anyone else out there planning to use hero/lust once your healers get a bunch of stacks, make sure you dont get greedy and stay out too long. Rereshing those stacks is still way more important than usung the full hero and letting them fall off.
Just to give some perspective, Tankspot took 6 healers to this encounter and actually state in the tactics that this took a bit of time to master, i'm not saying our healers arent good, but if a top end guild said 6 healers is a push, our attempts with 5 main and an offspec leads me to think that we could optimise a little more.
[quote="Templaar"]I'm still not convinced I totally agree with that philosophy G. While the fight gets progressively harder, the healing from portal healers gets similarly greater with more and more buffs - the rate at which the boss is healed will increase proportionally. Our problem is primarily in Phase 3, which it seems to me is about the outside just keeping control long enough for portal healers to get the job done.
The "more healers=faster boss is healed" argument is an oversimplification for two reasons (1) an extra healer in the portal will mean the portal healers take longer to gather stacks and will end up fighting for orbs, so you may have more healers overally but they won't be doing the same output as they normally would, (2) raid healers outside are healing the raid not the boss - a raid healer would do negligible boss healing without stacks and will go oom very fast and be useless.
I would agree that a fourth raid healer for the raid may help with control so long as the cut in dps doesn't substantially affect the time taken to get the adds down (which it has done in the past). Personally, I feel this is more an issue with Easy's perennial problem of getting control of these final phases - same with professor - we don't get as much experience with the end of the fights as the beginnings, they require careful coordination and focus, and even the best of us have the tendency to flap when the pressure is on.[/quote]
Tip from Tankspot:
1) Split your raid into an even 2 groups with even amount of range/melee dps. Ditch the third tank they are wasting a raid spot. Have a group on either side, but the trick is to have range swap sides IF the adds only spawn on one side, we've seen this happen for quuite some time.
2) Never DPS. If you want to easymode lols hax this fight, grab 8 or 9 healers. Have a priest cover each side with someone else as backup.
When the portals spawn have EVERY healer except the 2x Priests covering the sides go into the portals, this is when they will want to use GS or call for tank CD's. Wait for 3 or 4 portal rounds for stacks to get high, then GS + Lust for easy win
The biggest tip you can get though, is never send a priest into portals unless your raid is priest heavy. Druids/Paladins/Shaman can all do similar HPS on this and whoever wins will be whoever has the most stacks. Priests on the other hand fail at it and should be used outside only.
Another Tip:
We also popped hero at VDW being 80%, placed a GS and bombed away. For anyone else out there planning to use hero/lust once your healers get a bunch of stacks, make sure you dont get greedy and stay out too long. Rereshing those stacks is still way more important than usung the full hero and letting them fall off.
Just to give some perspective, Tankspot took 6 healers to this encounter and actually state in the tactics that this took a bit of time to master, i'm not saying our healers arent good, but if a top end guild said 6 healers is a push, our attempts with 5 main and an offspec leads me to think that we could optimise a little more.