by Greylock » Fri Dec 04, 2009 12:05 am
Icecrown Strat Index.
Lower Spire
1)
Lord Morrogar.
2)
Lady Deathwisper.
3)
Gunship Battle.
4)
Deathbringer Saurfang.
The Plagueworks
5)
Festergut.
6)
Rotface.
7)
Professor Putricide.
The Crimson Hall
8)Blood Princes. (Valanar, Keleseth and Taldaram)
9)Blood-Queen Lana'thel.
Frostwing Halls
10)Valithria Dreamwalker.
11)Sindragosa.
The Frozen Throne
12)The Lich King.
Difficulty
Icecrown Citadel will be home of the updated instance difficulty setting which can be changed on a boss per boss basis. It will be able to be switched at any time during a raid without leaving and reentering the instance.
Some restrictions on when you cannot change it will be in place. Such as, you cannot change the difficulty in combat or during certain scripted events. To enable it you will have first have to have defeated the Lich King on normal mode, and heroic mode will not affect trash in anyway and will only change the bosses.
Access progression
Icecrown Citadel will be split into four sections for release, in the following order: The Lower Spire (the first four bosses), the Plagueworks (the next three), the Crimson Hall (the next two), and Frostwing Halls (the last three). There will be a period of some weeks after the opening of the first section before going on into the second. The Lich King may not be fought until Professor Putricide, Blood-Queen Lana'thel and Sindragosa are dead. Any heroic modes may not be attempted until the Lich King has been defeated on normal mode, and you cannot face the Lich King on heroic mode during that week's lockout unless you defeat Putricide, Lana'thel and Sindragosa on heroic mode.
In addition, there will be limited attempts on the four most difficult encounters - Putricide, Lana'thel, Sindragosa, and the Lich King - similar to the Tribute Chest for Trial of the Grand Crusader (with the exception of there being no reward for completing the instance before the attempts run out). This symbolizes the support (in the form of troops and materiel) provided by the Ashen Verdict. The number of available attempts will increase in increments as the raid sections open; when the second section (with Putricide) opens, players will have five attempts; the third (Lana'thel) will boost that to ten, and the final (Sindragosa/Lich King) will boost it to a total of fifteen. The number will increase further in the weeks after all twelve encounters are open, indicating the growing strength of the Ashen Verdict. Once all of the attempts run out, these four bosses will despawn for the week.
[u]Icecrown Strat Index.[/u]
[b]Lower Spire[/b]
1)[url=http://www.wow-easy.net/viewtopic.php?f=21&t=7450]Lord Morrogar.[/url]
2)[url=http://www.wow-easy.net/viewtopic.php?f=21&t=7451]Lady Deathwisper.[/url]
3)[url=http://www.wow-easy.net/viewtopic.php?f=21&t=7452]Gunship Battle.[/url]
4)[url=http://www.wow-easy.net/viewtopic.php?f=21&t=7453]Deathbringer Saurfang.[/url]
[b]The Plagueworks[/b]
5)[url=http://www.wow-easy.net/viewtopic.php?f=21&t=8248]Festergut.[/url]
6)[url=http://www.wow-easy.net/viewtopic.php?f=21&t=8295]Rotface.[/url]
7)[url=http://www.wow-easy.net/viewtopic.php?f=21&t=8296]Professor Putricide.[/url]
[b]The Crimson Hall[/b]
8)Blood Princes. (Valanar, Keleseth and Taldaram)
9)Blood-Queen Lana'thel.
[b]Frostwing Halls[/b]
10)Valithria Dreamwalker.
11)Sindragosa.
[b]The Frozen Throne[/b]
12)The Lich King.
[color=#FF0000]Difficulty[/color]
Icecrown Citadel will be home of the updated instance difficulty setting which can be changed on a boss per boss basis. It will be able to be switched at any time during a raid without leaving and reentering the instance.
Some restrictions on when you cannot change it will be in place. Such as, you cannot change the difficulty in combat or during certain scripted events. To enable it you will have first have to have defeated the Lich King on normal mode, and heroic mode will not affect trash in anyway and will only change the bosses.
[color=#FF0000]Access progression[/color]
Icecrown Citadel will be split into four sections for release, in the following order: The Lower Spire (the first four bosses), the Plagueworks (the next three), the Crimson Hall (the next two), and Frostwing Halls (the last three). There will be a period of some weeks after the opening of the first section before going on into the second. The Lich King may not be fought until Professor Putricide, Blood-Queen Lana'thel and Sindragosa are dead. Any heroic modes may not be attempted until the Lich King has been defeated on normal mode, and you cannot face the Lich King on heroic mode during that week's lockout unless you defeat Putricide, Lana'thel and Sindragosa on heroic mode.
In addition, there will be limited attempts on the four most difficult encounters - Putricide, Lana'thel, Sindragosa, and the Lich King - similar to the Tribute Chest for Trial of the Grand Crusader (with the exception of there being no reward for completing the instance before the attempts run out). This symbolizes the support (in the form of troops and materiel) provided by the Ashen Verdict. The number of available attempts will increase in increments as the raid sections open; when the second section (with Putricide) opens, players will have five attempts; the third (Lana'thel) will boost that to ten, and the final (Sindragosa/Lich King) will boost it to a total of fifteen. The number will increase further in the weeks after all twelve encounters are open, indicating the growing strength of the Ashen Verdict. Once all of the attempts run out, these four bosses will despawn for the week.