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[MOGU'SHAN VAULTS] - The Spirit Kings
[MOGU'SHAN VAULTS] - The Spirit Kings
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Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
Re: [MOGU'SHAN VAULTS] - The Spirit Kings
So in short, 4 bosses Council style, 1T only, enrage @10mins.
Qiang always comes first. Rest of the bosses is random each time.
QIANG: [stack on T]
* Wall of marching warriors -> MOVE OUT
* Annihilate aoe -> MOVE THROUGH BOSS
ZIAN: [spread 9yd]
* Kite skull at edge, Kill skull -> void zone
* Interrupt Shadow Blast
MENG: [spread loosely around boss]
* Maddening Shout -> MOVE IN -> 40k friendly aoe dmg (assign chickens, rets, mages)
* Interrupt Crazy Thought till 60% on Crazed
* No interrupt, no dps on Cowardice? tbd
SUBETAI: [spread 8yd]
* Volley -> MOVE OUT
* Kill Pinning Arrows (or blink, disperse, cloak...)
Qiang always comes first. Rest of the bosses is random each time.
QIANG: [stack on T]
* Wall of marching warriors -> MOVE OUT
* Annihilate aoe -> MOVE THROUGH BOSS
ZIAN: [spread 9yd]
* Kite skull at edge, Kill skull -> void zone
* Interrupt Shadow Blast
MENG: [spread loosely around boss]
* Maddening Shout -> MOVE IN -> 40k friendly aoe dmg (assign chickens, rets, mages)
* Interrupt Crazy Thought till 60% on Crazed
* No interrupt, no dps on Cowardice? tbd
SUBETAI: [spread 8yd]
* Volley -> MOVE OUT
* Kill Pinning Arrows (or blink, disperse, cloak...)
Join us on Discord: https://discord.gg/4sBTRwT and twitter: easyLB
Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
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Re: [MOGU'SHAN VAULTS] - The Spirit Kings
Yeah the thing with Meng is that he slowly gains Rage/Energy. The more he has the more dmg he does to the tanks so you want to avoid high Energy for as long as you can, however, he is going to gain energy regardless of what you do so when the energy starts to reach a high level eg 60% as Tans stated to start us off on our trys. We should then stop interrupting his 'Crazy thoughts' ability to stack the energy quickly until its maxxed which will push him into his Cowardice stance. Cowardice stance causes him to reflect a high amount of dmg back to the raid (DPS beware you don't kill yourself here). Once hes done with Cowardice stance his stacks of 'Crazed' reset and hes once again doing a more manageable amount of dmg to your tank.
ie the idea is keep his Crazed stacks as low as possible for as long as possible then as it starts to get high push him through as quick as you can to reset the stacks again. This will also help us have as few 'Cowardice' phases as possible so we can pew pew him without worrying about reflect damage.
ie the idea is keep his Crazed stacks as low as possible for as long as possible then as it starts to get high push him through as quick as you can to reset the stacks again. This will also help us have as few 'Cowardice' phases as possible so we can pew pew him without worrying about reflect damage.
Re: [MOGU'SHAN VAULTS] - The Spirit Kings
This seems healable with 5H at present, especially with 2 priests in the raid (first boss seems designed so that priests can shine, or maybe PoH is OP atm). However, next boss needs 7H judging from the single LFR I've seen, where all H were on fumes with several minutes still to go. As such, maybe think about taking some H with strong OS who can switch. I see Poli did a good job as dps last night.
Edit: staying alive is the key. If you die, it won't usually be a healer fault. It might be because you got pinned and were not released or your fixater didn't get killed, etc. Check out your average survivability here:
http://www.worldoflogs.com/reports/96d5 ... ivability/
Edit: staying alive is the key. If you die, it won't usually be a healer fault. It might be because you got pinned and were not released or your fixater didn't get killed, etc. Check out your average survivability here:
http://www.worldoflogs.com/reports/96d5 ... ivability/
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