http://www.icy-veins.com/ji-kun-detailed-strategy-wow
[THRONE of THUNDER] - Ji-Kun (6)
[THRONE of THUNDER] - Ji-Kun (6)
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Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
Re: [THRONE of THUNDER] - Ji-Kun (6)
[Quickie - blame Fagan ]
Tank in centre - Tank swap on 2 stacks of Talon Rake, use cd's on 2nd.
Raid spread out around boss (to avoid caw) 8yd
Feed Young - green blobs, intercept if poss, otherwise absorb puddles with defensive CD's (just to give some room to move)
Quills - AoE, heal through, use defensive CD's/Healthstones, etc
Downdraft, group in middle, run towards boss, use speed boosts if near edge
Nest Teams - 3 groups of 4 (1H 3 ranged D) Nests active when in red beam
Nuke adds/eggs, get feathers, fly back.
Nest order taking entrance as South (See tankspot 25 vid at 5:20)
Group 1 - East low
- South low
- East high
Group 2 - South West low
- North West low
- South high
Group 3 - North east low
- Centre high
- South west high
20% ish, hero and all nuke boss, ignore further nests.
Differences from LFR - More than one nest active at a time, hence multiple teams, feed young puddles on surface.
Tank in centre - Tank swap on 2 stacks of Talon Rake, use cd's on 2nd.
Raid spread out around boss (to avoid caw) 8yd
Feed Young - green blobs, intercept if poss, otherwise absorb puddles with defensive CD's (just to give some room to move)
Quills - AoE, heal through, use defensive CD's/Healthstones, etc
Downdraft, group in middle, run towards boss, use speed boosts if near edge
Nest Teams - 3 groups of 4 (1H 3 ranged D) Nests active when in red beam
Nuke adds/eggs, get feathers, fly back.
Nest order taking entrance as South (See tankspot 25 vid at 5:20)
Group 1 - East low
- South low
- East high
Group 2 - South West low
- North West low
- South high
Group 3 - North east low
- Centre high
- South west high
20% ish, hero and all nuke boss, ignore further nests.
Differences from LFR - More than one nest active at a time, hence multiple teams, feed young puddles on surface.
Join us on Discord: https://discord.gg/4sBTRwT and twitter: easyLB
Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
Re: [THRONE of THUNDER] - Ji-Kun (6)
We could use the lock portals on Down Draft like we use on LFR
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Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
Re: [THRONE of THUNDER] - Ji-Kun (6)
In my opinion they are just dangerous with the CD and charges and you can't do it when someone else is, that delay could cause a lot more falls than people just being awake and ready to run in just before it casts.
'Certainty of death. Small chance of success. What are we waiting for?'
Re: [THRONE of THUNDER] - Ji-Kun (6)
3 nest grps, each 1H + 3D
green = lower nests
yellow = higher nests
The entrance of the instance is between 1 & 2
Grp1:
low1 -> low2 -> platform -> high1 -> platform
Grp2:
low3 -> low4 -> platform -> high2 -> platform
Grp3:
low5 -> platform -> high3 -> high4 -> platform (run back across platform)
green = lower nests
yellow = higher nests
The entrance of the instance is between 1 & 2
Grp1:
low1 -> low2 -> platform -> high1 -> platform
Grp2:
low3 -> low4 -> platform -> high2 -> platform
Grp3:
low5 -> platform -> high3 -> high4 -> platform (run back across platform)
Join us on Discord: https://discord.gg/4sBTRwT and twitter: easyLB
Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
Re: [THRONE of THUNDER] - Ji-Kun (6)
This will prob not make it more clearer, it's just for reference:
Grp1
Grp2
Grp3
Grp1
Grp2
Grp3
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Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
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- Guest
Re: [THRONE of THUNDER] - Ji-Kun (6)
Some thoughts on Symbiosis use here
On the one hand granting our healing pallys BR seems like a good choice, however stampeding roar is good enough to keep you on the platform providing you're close to the centre. Might be an idea to throw one on a DPS warrior to give them the equivalent stampeding shout ability and if necessary set up a rotation so druids/warriors don't pop it all at once.
The cd on stampeding roar is fairly lenient, but as I've only done this fight on normal once and was in a nest group, I found it basically worked that I was able to use on first down draft then was sent to nests before the second one and my own ability was off cd before we got back to the platform. (not sure if there was a down draft while we were in the air, was too busy killing birds and eggs to pay attention)
On the one hand granting our healing pallys BR seems like a good choice, however stampeding roar is good enough to keep you on the platform providing you're close to the centre. Might be an idea to throw one on a DPS warrior to give them the equivalent stampeding shout ability and if necessary set up a rotation so druids/warriors don't pop it all at once.
The cd on stampeding roar is fairly lenient, but as I've only done this fight on normal once and was in a nest group, I found it basically worked that I was able to use on first down draft then was sent to nests before the second one and my own ability was off cd before we got back to the platform. (not sure if there was a down draft while we were in the air, was too busy killing birds and eggs to pay attention)
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