[Throne of Thunder] - Iron Qon (10)

Strategies for ToT.
User avatar
Tan
Posts: 5521
Joined: Thu Dec 08, 2011 12:56 pm
Location: Chocolat, waffles and beer!

Re: [Throne of Thunder] - Iron Qon (10)

Post by Tan »

I'm a bit at a loss.
I'd like to keep the mdps together in one grp, but maybe have 2 ranged grps with 2 scorches each, 1H in each ranged grp, rest of the H on their own. As we're more likely to have spears in ranged and healers. That way the ranged can see more floor, can avoid fire more?

So:
6-7 Mdps (rest stack on tanks) 4 scorches
6 Rdps1 2 scorches
6 Rdps2 2 scorches
Rinse Repeat

… looks like the better option…

EDIT: did more reading on other 25-man guilds. It's this strat, or more groups with only 5, but then if one dies, it's a wipe. This set up is still doable and a bit more forgiving.
If we have the dps, we should also try going with 7H.
ImageImage
Join us on Discord: https://discord.gg/4sBTRwT and twitter: easyLB
Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
User avatar
Tan
Posts: 5521
Joined: Thu Dec 08, 2011 12:56 pm
Location: Chocolat, waffles and beer!

Re: [Throne of Thunder] - Iron Qon (10)

Post by Tan »

K, 3 groups it is.
Try with 6H.

Start with Hero, use again on boss.
ImageImage
Join us on Discord: https://discord.gg/4sBTRwT and twitter: easyLB
Irukandzji&Timmy, Tan, JellyBelly, Aica, Aiola, Acai, Turritopsis
User avatar
Panerai
Member
Posts: 217
Joined: Thu Jan 03, 2013 11:47 pm
Location: netherlands

Re: [Throne of Thunder] - Iron Qon (10)

Post by Panerai »

so we killed him but i think we can have more improvement on the fight , and i talked/asked about in raid but i geuss 1 movement change is to much for alot of players( positioning the boss ). Therefore here the vid to see what i mean by more SPACE and a better overlook on the fight. Its cleaner and better chance on survivability.

http://www.youtube.com/watch?v=Jhyj_d0_G_8


P.S and enjoy the music ^^
User avatar
Gladion
Member
Posts: 1775
Joined: Thu Aug 07, 2008 7:18 pm
Location: Finland

Re: [Throne of Thunder] - Iron Qon (10)

Post by Gladion »

I needed to check if my speakers broke down, then I realized it was dubstep..
Image
Image
In regione caecorum rex est luscus.
User avatar
Erian
Raid Leader
Posts: 4402
Joined: Thu Aug 07, 2008 10:46 pm
Location: Durham

Re: [Throne of Thunder] - Iron Qon (10)

Post by Erian »

3 groups was easy. 7H is too many.
Start every day off with a smile and get it over with.
Bravebeard
Member
Posts: 778
Joined: Sat May 22, 2010 5:41 pm

Re: [Throne of Thunder] - Iron Qon (10)

Post by Bravebeard »

I can't see it as having too many Hs if we run out of BRs. Unless deaths were one shots. Perhaps i'm missing something.
Kharybdis
Member
Posts: 1253
Joined: Thu Aug 07, 2008 7:36 pm

Re: [Throne of Thunder] - Iron Qon (10)

Post by Kharybdis »

Most (if not all) the deaths were due to people not moving out of bad stuff quickly enough. I can understand that moving out of the tornadoes, for example, is a pain (I died there a couple of times without the teleport) but moving out of fires? That's sort of a basic skill needed for raiding...
Image

Our virtues and our failings are inseparable, like force and matter. When they separate, man is no more.

Prepare for the worst and dare the universe to disappoint you
User avatar
Fagan
Member
Posts: 3736
Joined: Thu Aug 07, 2008 8:25 pm
Location: Suffolk/Cambs Border

Re: [Throne of Thunder] - Iron Qon (10)

Post by Fagan »

Panerai wrote:
P.S and enjoy the music ^^
Video blocked due to copyright infringement of said music ;)
Bravebeard wrote:I can't see it as having too many Hs if we run out of BRs. Unless deaths were one shots. Perhaps i'm missing something.
Healing is reduced by 80% in the windrush phase. most deaths were due to people getting into tornados. Can't heal through all poor play (I was a whole heap of suck after the break).

Also enrage is still fairly tight.
'Certainty of death. Small chance of success. What are we waiting for?'

Image
Bravebeard
Member
Posts: 778
Joined: Sat May 22, 2010 5:41 pm

Re: [Throne of Thunder] - Iron Qon (10)

Post by Bravebeard »

Yes I agree that it would be good if everyone avoided standing in bad, however reality is that most of the times some of us stand in poo. It would be nice if we could change this but that is unlikely to happen in the immediate future.

Looking at yesterdays if I read the logs right kill we had 9 deaths, 5 of them I think look wind related.

Given the above I would argue we need to focus on staying alive more. This can happen by taking less damage or healing more.

If we bring less heals, would we not die even more? (on the other hand maybe I'm looking at the wrong log...)
Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests