Icecrown Citadel 10 - Valithria Dreamwalker

Pre-Cataclysm raids.
Stumble
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Re: Icecrown Citadel 10 - Valithria Dreamwalker

Post by Stumble »

comparing your dreamwalker tries with our kills you are lasting longer then us, you do 6k less dps overall which is nothing.

so my comment to this is that you have healers not performing in portals. as soon as you get them to perform not losing stacks etc you will have a kill

we do it with 3healers, from what I've heard its easier to maintain stacks and the last minut is a joy to heal :)

gl and I'm sure you get her :)
Guest
Guest

Re: Icecrown Citadel 10 - Valithria Dreamwalker

Post by Guest »

Our strat on this one..

3 palla's and a shrub on the portals, they must move around inside together to make sure they don't drop stacks. (tree to drop out and raid heal as 75 - 80% when it gets nasty) The key is in the stacks, 40+ is achievable.

3 raid healers, we had 2 resto shammy's and a priest.

Possitioning: Split the melee and tanks into 2 groups, place them either side where the surpressors hang out. Stick all the ranged by the head so they can help out on either side.

Have 2 hunters kite the zombies about, ranged dps to help nuke them.

Melee can take out the surpressors.

Blazing skelly's have very few hit points, all dps within range should take care of them quickly.

Abominations don't pressent a massive risk but them can tie up the tank if they are left up, melee nuke the ones that spawn their side, and ranged help out. A rogue with MD and FoK spam or a hunter with MD and volley for the worms that spawn after, over eager lock's or mages premature aoe will get them in trouble.

Archmages cause by far the biggest problem imo, players with interupts have to stop them casting or they cause havok. They can't be tanked by melee for long in 25 man unless a rogue can stun lock it, but thats risky, and they will one shot a non tank other than a feral. Hunters should MD these on to a tank if they are still stuck with an abomination.

Now for the sneaky bit..

Have a hunter spec a tanking pet into 40% increased heals, use guardian spirit when it's off CD (on the pet) and have the pally's spam heals on it with a beacon on the boss. Even an off off spec managed 20k healing, our top palla hit 30k from memory, although 50% is wasted on the pet. Save hero for 80% ish and when you start to lose control of things, prioritise surpressors.
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