Rules Guild Rules - Raiding
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All members of the guild who are active raiders (i.e. of the rank of Trialist and above) are expected to adhere to the following Rules during and outside of raids.

While Raiding, all players are expected to adhere to the Guild's Rules of Engagement.

  1. Raiding

    1. Types of Raids

      • Focus raids: Easy’s main raiding activity directed at the latest tier of raid encounters at Heroic or Mythic level. Focus raids are scheduled, organised, and led by the guild. Rules for focus raiding are described below. Focus raids are the only raids which count for Activity.
      • Meta-achievement or Glory runs: Meta-achievement runs are raids whose sole purpose is to complete a particular meta-achievement (e.g. Glory of the Something Raider). These raids do not target focus content, and the usual rules of composition do not apply. In these runs, SP are ignored and composition is adjusted on a boss-by-boss basis giving priority to those who are closest to completion of the meta-achievement.
      • FFA/fun raids: A “free for all” raid is a player-organised raid that is not planned or led by the guild, and so is not bound by the standard raiding rules. These raids are not allowed to target focus content.
    2. Signing up

      • Players register their intent to join a particular raid by "signing up" to that raid on the guild calendar website.
      • Players are able to sign up to a raid until 45 minutes before the advertised start time.
      • Raid invites start 15 minutes before the advertised start time. Everyone should be online, on the correct toon, and at (or on the way to) the raid entrance at this time.
      • If you will not be online in time for invites but will be online for the start of the raid, then inform a raid leader or officer or make a comment on the calendar.
      • If you will not be online for raid start, then you should not sign up.
      • If you cannot raid for the full duration of the raid, then you should not sign up.
      • If you are not online for raid start, then you risk losing your place in the raid to someone else.
      • In the event that a player is unable to attend the raid after having signed up then they may unsign from the raid before the raid start to avoid the “No-show” penalty. Players are able to sign up to a raid until 0 minutes before the advertised start time.
      • All guild members are entitled to sign up to any raid. However, priority is given to geared, active raiding members. See the rules on raid composition for more details.
    3. Raid Composition

      • The general composition for a flexible raid of size N is:
        • 2 Tanks
        • N/5 Healers
        • Sufficient DPS to fill the remaining spots
        Note: Modifications can be made to this general rule for specific fights which may require more or fewer of a given role or finer constraints. Such restrictions will be announced on the forum.
        Note: Groups of size close to multiples of five are preferred to avoid healing problems due to the scaling of group size.
      • Raids should be composed from the highest rolling raiders within each role while respecting the above raid balance.
      • Flexible-sized raids should be composed to be as large as possible while respecting appropriate raid balance and ensuring sufficient players of each role.
      • Players not invited to join the raid are "rolled out".
      • The designated Raid Leader has a preference spot in the raid they are leading.
      • Raid spots that are vacated during the raid should be offered to any rolled out guild members in descending order of calendar roll before offering to others.
      • Meta-achievement runs: Meta-achievement runs are raids whose sole purpose is to complete a particular meta-achievement (e.g. Glory of the Something Raider). In these runs, SP are ignored and composition is adjusted on a boss-by-boss basis giving priority to those who are closest to completion of the meta-achievement.
    4. Raiding

      • Raid spots belong to the player for the duration of the raid. It is considered a violation of Guild rules to remove players or ask players to leave to obtain better compositions during the raid - compositions should be addressed at raid invites and not after.
      • Raids typically last 2.5hrs. Focus raids should not be extended beyond the advertised raid end. FFA and fun raids may be extended following a majority vote, but without any obligation for anyone to continue.
      • Everyone should be on Mumble for the duration of the raid.
      • During the raid, everyone should follow the Rules of Engagement listed in the Code of Conduct page.